Technical
Specs & Performance
|
Basic
Capabilities
|
Mono | Stereo
Both, depending
on desired setup
Field Of View
HTC Vive / Vive
Pro: up to HMD limits. Epson BT-200: greater than 100°
Gaze
Precision
~0.08°
|
Tracking
Frequency
200Hz
Gaze Accuracy
~1.0°
|
Latency
|
Camera
Latency
5.7ms
|
Processing
Latency
3-4ms on i5 CPU
|
Imaging
|
Resolution
192x192
Saturation
Interconnected
bandwidth USB 2.0 -60% saturation
|
Connection
USB 2.0
|
Data Output
|
Combined Eye
Gaze
Yes
Pupil
Position
Yes
Velocity |
Acceleration
Can be
implemented if desired
|
Independent
Eye Gaze
Yes -1 gaze
point per eye
Pupil
Diameter
Yes - units in
pixels using 2D appearance, units in mm using 3D model
Eye Accomodation
Yes, using
binocular vergence
|
Calibration
|
Method
5 point
|
|
Power |
Performance | Memory
|
Host CPU %
Utilization
50% of one core
per eye
|
|
Connectivity
|
SDK
Through
network message based API
|
Plugin For
Game Engine
Reference
plugin implementation for
Unity3D
Reference plugin official
Vizard 6 plugin
|
Sample
Recordings
|
Unity3D Scene
Download sample recording
|
Spherical
Image
Download sample recording
|